Materials use bitmap images to texture objects in your scene.
The bottle label, the leaves, and apple all get their appearance from bitmap
texture mapping on the objects in the still life scene. Bitmaps can also be used
as other kinds of maps, such as opacity maps (on the leaves, for example).
Bottle-label texture
Bottle-label texture
Add an orange material:
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It should already be selected, surrounded by a white outline to show it is active. If it isn't active, click it to select it.This orange material has already been constructed for you. It uses a bitmap as a texture and as a bump map.
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Press F9 on the keyboard to render again. If you like, you can zoom in on the orange, render, then undo the viewport change by pressing SHIFT+Z.
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