Modeling in 3D can be likened to sculpting. Many different
techniques can be used to create the objects in your scene. The techniques you
learn are adaptable to any style of modeling you need to perform. For instance,
if you're building models that will be incorporated into a game, you'll be most
interested in low polygon modeling techniques. The same techniques will be
equally beneficial when building highly detailed models for architectural
presentations or motion pictures.
The tutorials in this section are geared for the beginning-to
intermediate-level modeler. Each tutorial takes from 30 minutes to several hours
to complete.
Beyond modeling techniques, the tutorials also expose you to
the Material Editor and show you how to apply materials to objects in your
scene. That familiarity will help when you dive into the materials and mapping tutorials.
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